AI Insights · Timothy · October 2025
Top Science Games Performance in New Zealand, Q3 2025
Explore the performance trends of the top science games in New Zealand during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top science games on the unified platform in New Zealand showed varied performance trends. This data, sourced from Sensor Tower, provides an overview of weekly downloads, revenue, and active users for these popular games.
Plague Inc. from Ndemic Creations saw its weekly revenue fluctuate, peaking at around $398 in mid-August before declining to $196 by the end of September. Downloads experienced a mid-quarter surge, reaching 360 in early August, while active users decreased from 549 at the start of the quarter to 351 by the end.
Cell to Singularity: Evolution by Computer Lunch had a stable revenue trend, closing the quarter at approximately $308. Downloads saw a significant drop, with only 36 downloads in the last week. Active users peaked at 765 in early July but ended at 360.
Jetpack Joyride from Halfbrick Studios experienced a steady increase in downloads, culminating at 350 in the final week of September. The game maintained a consistent revenue stream, ending the quarter at $91, while active users rose from 695 to 951, marking a notable increase.
Patient Zero: Plague game by Brightika, Inc. displayed a sharp rise in downloads, peaking at 943 in early September. Revenue saw a mixed trend, with a high of $97 in the same period. Active users fluctuated, starting at 5 and reaching 80 by the end of the quarter.
Finally, ESP Trainer by Russell Targ showed limited data, with revenue peaking at $133 in early July.
For more detailed insights and analyses, visit Sensor Tower.